INIT//NULL is an open-world network propagation simulator built on graph theory and real-world country adjacency data. Each country is a node. Each border is an edge. Your virus is the traversal algorithm.
The project explores how connectivity, population density, and transmission rates interact in a global network — the same mathematical principles behind epidemiology models, distributed systems, and network fault propagation.
Built by a passionate game developer.
The terminal interface, hacker aesthetic, and graph-driven mechanics were designed to make abstract CS concepts — network topology, infection propagation, resource allocation — tangible and interactive.
[DISCLAIMER] INIT//NULL is a fictional game and simulation. No actual malicious code is involved. It is a logic-based strategy interface designed for entertainment and educational purposes regarding network connectivity and graph propagation.